This course aims to teach students use virtual environments effectively during their project design phase, communicating about their projects and presenting their final works. No specific modeling software will be introduced. Therefore, students are free to use any software they already know. During course students will be expected to generate and/or find different models to explore and explain spaces in virtual environments. Virtual and reality terms will be explained to students and then how to communicate and explore in virtual reality will be investigated more. Students will start their mass creation and continue with basic spaces to experience in virtual reality. Surface manipulation, modeling for virtual environment presentations, placeholder method will be taught. At the end, students will gain a skillset for decision making in virtual reality and evaluating their projects by using this technique and using virtual reality as a presentation tool.
The process of the course is as follows:
What is Virtual? Virtual vs Reality
How to Use Virtual Elements in Design Process
Communicating in Virtual Environments
Mass Creation in Early Design Phase – Assignment
Mass Manipulation and Experiencing – Assignment
Generating Immediate Spaces in Mass for Exploring – Midterm Submission
Surface – Perception Relations in Virtual Environments
Spatial Experiences in Virtual Reality – Assignment
Placeholder Designing and Interior Arrangements – Assignment
Interior Manipulation and Spatial Experience – Assignment
Decision Making and Communication in Virtual Reality – Assignment
Project Evaluation in Virtual Reality
Using Virtual Reality as Presentation Tool – Assignment
Final Assignment









































